How To Get Into
Magic: The Gathering
By Tim Henares
It’s not exactly easy jumping into a hobby, and hopefully, this series would be a great way to help out.
Magic: The Gathering, having been a juggernaut in the very gaming niche it has created, has been around for nearly a quarter of a century. With its growing popularity every single year and the inevitable curious looks non-players give when they see a massive gathering of players playing M:TG in malls, it seems a bit daunting for anyone to just jump into the game, even on a casual level.
So how would one jump right in? Well, here are 8 simple steps, if you’re really keen on the idea…
Make friends with someone who plays
The easiest way to get into this hobby, or any hobby for that matter, is to jump in with people you already know doing the very same thing. If you make friends with people who play the game, it becomes much easier to learn the game, especially at the point where you have zero cards to call your own.
Familiarize yourself with the rules
Beginning Phase. Untap Step. Upkeep Step. Draw Step. First Main Phase. Combat Phase. Second Main Phase. End Phase. The Stack. The difference between Lands, Spells, and Permanents. Casting vs. Putting into play. White, Blue, Black, Red, Green, and Colorless. These are just some things you need to at least have a basic understanding of when playing, and once you do, it makes for a more intuitive game even if you don’t recognize the cards you’re playing with the way a veteran would. And speaking of cards…
Once you’re familiar with the rules, it pays to just read the effing card. More often than not, the card text answers every single question you have about it. Most new players have a bad habit of not reading the cards, and extrapolating what the cards could do beyond what the text actually says.
Build your own deck (even if it’s terrible)
Building your own deck teaches you the art of tuning and upgrading cards. Even if you come up with a terrible deck initially, it becomes a learning experience as to what things one needs to improve in order to come up with a competitive deck.